Category: 2. Basics

2b7. The chat

Text chat between players and announcements by system can be seen on the bottom left of the screen. To bring it info focus, press Enter or click in the general area of the chat display. When in focus, you can scroll the chat log and input messages (Enter to send). All messages have a character limit of 60, except World...

READ MORE 2b7. The chat

2b6-3. Status effects

Damage over time (DOT) This refers to debuffs that automatically deal ticks of damage on the target as long as the debuff is active. These debuffs can come under many different fancy names, but they work the same as long as you know the type. – Burn: inflicted by Fire users, deals fire damage over time. – Poison: inflicted by...

READ MORE 2b6-3. Status effects

2b6-2. Skills primer

Buffs and debuffs Buffs are skills that increase the caster and/or their allies’ stats, while debuffs decrease their opponent’s stats. If you came from other RPG games, you’re probably familiar with status effects such as burn or poison; in DN they’re further categorized for how they affect movement, which you can read about in Status effects. There are 3 types...

READ MORE 2b6-2. Skills primer

2b5. Other common game terms

This section lists definition for more basic concepts. To see more actual abbreviations used by the playerbase, see this list offered by the DN subreddit (slightly outdated). – PVE stands for Player versus Enemy. This is the main game mode of DN (and most games) where player-controlled characters fight against computer-controlled enemies. – PVP stands for Player versus Player, a...

READ MORE 2b5. Other common game terms

2b4. Stats (and damage) for dummies

(This is a very simplified version.) Your character’s stats dictate the damage you deal and the damage you receive in various ways. All stats are displayed in your character menu. You can hover over a stat to see more information on what it does. This display is completely contextual: if your stats are temporarily modified through content/buff/debuff, the correct modified...

READ MORE 2b4. Stats (and damage) for dummies

2b2. What are Zones and Stages?

DN is an instanced zone-based game as opposed to open world. A lot of areas in the game are separated by function, player visibility, etc through portals and loading screens. Towns or Zones house shops and various other features. It’s also where you can meet other players outside your party. Channels are different instances of a Town, and only players...

READ MORE 2b2. What are Zones and Stages?