Category: 2b6. Primer on combat

2b6-3. Status effects

Damage over time (DOT) This refers to debuffs that automatically deal ticks of damage on the target as long as the debuff is active. These debuffs can come under many different fancy names, but they work the same as long as you know the type. – Burn: inflicted by Fire users, deals fire damage over time. – Poison: inflicted by...

READ MORE 2b6-3. Status effects

2b6-2. Skills primer

Buffs and debuffs Buffs are skills that increase the caster and/or their allies’ stats, while debuffs decrease their opponent’s stats. If you came from other RPG games, you’re probably familiar with status effects such as burn or poison; in DN they’re further categorized for how they affect movement, which you can read about in Status effects. There are 3 types...

READ MORE 2b6-2. Skills primer